Harmonix Music Systems, Inc.

  • Games
  • About
  • News
  • Jobs
  • Contact
  • We are artists, developers, engineers and gamers with one thing in common: a love for music,
  • and we make games
  • that let people experience music in a whole new way.
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Games

Harmonix has produced some of the most addictive and widely-acclaimed games ever made. From the futuristic Frequency to the history-making The Beatles: Rock Band, we aim to put you inside the music and deliver more fun than you thought possible. Our early, free-form games quickly earned cult status and were praised for their dazzling imagery. With the best-selling Rock Band we realized our goal of turning a nation of music fans into living-room and workspace bands. Now we’re teaming with the greatest band in rock history to take the next step.

  • The Beatles: Rock Band

    The Beatles: Rock Band
    2009

  • Rock Band Unplugged

    Rock Band Unplugged
    2009

  • Rock Band

    Rock Band & Rock Band 2
    2007–08

  • Phase

    Phase
    2007

  • Guitar Hero 1 & 2

    Guitar Hero & Guitar Hero 2
    2005–2007

  • EyeToy: Antigrav

    EyeToy: Antigrav
    2004

  • Karaoke Revolution

    Karaoke Revolution
    2001–2005

  • Amplitude

    Amplitude
    2003

  • Frequency

    Frequency
    2001


About

  • History
  • Accolades
  • Community Outreach
  • Corporate Bios

Harmonix Music is a videogame development company based in Cambridge, MA. Known worldwide for its addictive music games and groundbreaking design innovation, Harmonix was founded with a simple mission: To make the thrills of music-making accessible to non-musicians.

Our best-known games, Rock Band and Rock Band 2, have brought that mission to living rooms, garages and practice spaces around the world. A full-blown band simulation game that combines guitar, bass, drum and singing gameplay — as well as online multiplayer competition and co-op play — Rock Band and its sequel have become a true cultural phenomenon; hailed as “the ultimate music game” (Wired) and “the best party game ever made” (Time). The games have appealed equally to rock-crazed kids and their parents, to newbies and seasoned musicians alike.

“Everyone is born with an innate urge to make music. It’s one of the most profoundly joyful things in life,” explains Harmonix CEO Alex Rigopulos. “Yet the challenges are such that few people really get that far. We thought that was a significant problem, and we set about exploring new ways to solve it. Our mission was to show non-musicians how it feels when you finally get to the other side. And hopefully, to inspire them to start making music the old-fashioned way.”


News

  • 2009 ↓
    • October (4)
    • September (2)
    • August (1)
    • July (1)
    • June (2)
    • May (1)
    • April (1)
    • March (2)
    • February (1)
    • January (1)
  • 2008 ↓
    • December (1)
    • October (2)
    • September (3)
    • July (1)
    • June (1)
    • May (1)
    • April (3)
    • March (2)
    • January (2)
  • 2007 ↓
    • December (1)
    • October (2)
    • August (1)
    • July (1)
  • 2006 ↓
    • September (1)

Jobs

  • Openings
  • Benefits
  • Working in Cambridge

Contact

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Address

Harmonix Music Systems, Inc.
625 Massachusetts Avenue, 2nd Floor
Cambridge, MA 02139

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Media Relations

press@harmonixmusic.com

Rock Band Support

Please visit rockband.com/support for assistance

Feedback / General

We want to know what you think of our games, so that we can make our next ones even better!

support@harmonixmusic.com


Bands

Due to the nature of titles developed by Harmonix, a large percentage of staff members are well-known in the Boston and US music scene.

  • Zugg Zugg by Blanks.

  • Can't Let Go by Death of the Cool

  • Blink by Father Octopus

  • Dinner Table Conversation by Full-Source

  • Cams and Lights by 'Leb and M-Cue

  • Subway Tale by M-Cue and Tarashi

  • Smokeroom by Milquetoast and Co.

  • Blow Away by Patrick Balthrop

  • Cathode Rays by Rob Lynch

  • We Have Arrived by Taxpayer

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Illustration by Fish McGill

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