Employee Spotlight: Brian Ralphs

I'm a UI Artist at Harmonix and I've been here for just over 4 years. I've been dedicated to working on Fuser for the past two years. In my role, I work as a bridge between the game designers and the art director to make sure that the user interface is usable and intuitive while packing as much visual punch as possible. It's a blend of graphic design, UX design, animation, and game engine implementation.
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