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Category: FUSER

Employee Spotlight: Brian Ralphs

I'm a UI Artist at Harmonix and I've been here for just over 4 years. I've been dedicated to working on Fuser for the past two years. In my role, I work as a bridge between the game designers and the art director to make sure that the user interface is usable and intuitive while packing as much visual punch as possible. It's a blend of graphic design, UX design, animation, and game engine implementation. Read more

Employee Spotlight: Rachel Hartanto

Hi, I’m Rachel. I am a composer/arranger at Harmonix, however in this role I’m not limited to only creating music, but I make content in all regards to game audio, including sound design, audio programming and implementation. Read more

Employee Spotlight: Nicole Smith

My name’s Nicole, and I’m currently working in the QA department here at Harmonix. I’ve been at the studio for a bit north of a year now, having started out on the QA team for Dance Central before moving over to Fuser last July. Read more

Employee Spotlight: Robbie Russell

I’m Robbie, and I do QA at Harmonix. I’ve been hanging around for almost four and a half years now, I’ve worked on RB4/Rivals, Super Beat Sports, Dance Central VR, and FUSER. You’ve probably also seen me on a lot of HMX streams, or at a PAX booth, or connecting with folks in Discord, or on a couple thousand guitar/bass leaderboards…what I’m trying to say is I’m easy to find, I guess. Read more

Employee Spotlight: Zoe Schneider

It's time for another Employee Spotlight! This month, we're featuring Zoe from the Community team at Harmonix. Take it away, Zoe! Read more