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Author: Zoe Schneider

Tony Astone Employee Spotlight

As you can tell by his employee spotlight, he’s an incredibly creative and unique character who works on the publishing team. Can you tell who the real Tony Astone is from these responses? Read more

Employee Spotlight: Genevieve Roy

Hi there, I’m Genevieve! I’m the Legal & Licensing Coordinator at Harmonix, and I started working here a little over a year and a half ago. I support the legal and music teams, which includes facilitating the legal review for our games, managing music approvals and extensions, and contract admini... Read more

Kyle Wynn Employee Spotlight

Hey everyone! I’m Kyle, Community Manager for Harmonix and I’ve been here since January initially as a Contract QA Tester where I worked on the latest Rock Band content patch! I’m still in the process of getting familiar with all of the different facets of what my new role includes but I’ll be ha... Read more

Employee Spotlight: Alyssa McCallion

Hey buds, I’m Alyssa! AKA Aly Mac. I’m a Media Artist at Harmonix. I design marketing material for our games that informs and engages our audiences on social media, at press events and conventions, and on and off screen. Read more

Employee Spotlight: Amanda Clarke

I’m Amanda. I’m a UI Artist at Harmonix and I’ve been at the studio for over 2 years. I have a BFA in Illustration from the Rhode Island School of Design and I started my career working in animation before moving into interaction design and games. Read more

Employee Spotlight: Brian Ralphs

I'm a UI Artist at Harmonix and I've been here for just over 4 years. I've been dedicated to working on Fuser for the past two years. In my role, I work as a bridge between the game designers and the art director to make sure that the user interface is usable and intuitive while packing as much visual punch as possible. It's a blend of graphic design, UX design, animation, and game engine implementation. Read more

Employee Spotlight: Rachel Hartanto

Hi, I’m Rachel. I am a composer/arranger at Harmonix, however in this role I’m not limited to only creating music, but I make content in all regards to game audio, including sound design, audio programming and implementation. Read more

Employee Spotlight: Nicole Smith

My name’s Nicole, and I’m currently working in the QA department here at Harmonix. I’ve been at the studio for a bit north of a year now, having started out on the QA team for Dance Central before moving over to Fuser last July. Read more

Employee Spotlight: Robbie Russell

I’m Robbie, and I do QA at Harmonix. I’ve been hanging around for almost four and a half years now, I’ve worked on RB4/Rivals, Super Beat Sports, Dance Central VR, and FUSER. You’ve probably also seen me on a lot of HMX streams, or at a PAX booth, or connecting with folks in Discord, or on a couple thousand guitar/bass leaderboards…what I’m trying to say is I’m easy to find, I guess. Read more

Employee Spotlight: DeVron Warner

Hi I'm DeVron, VP of Development. Come with me on a on a journey all the way back to 2001, where a skinny kid with glasses had just started his first semester at Berklee College of Music. He wasn't sure what type of career in music he wanted to have but decided music business and management seems... Read more