Back to All Posts

Category: FUSER

FUSER Live Services Sunset

We want to thank you for mixing with us. On December 19, we will be disabling FUSER’s live services and all sales of the game, as well as its DLC. Players who already own FUSER will still be able to play the Campaign and Quick Play with any DLC they have already acquired.Thank you again for your ... Read more

FUSER 2022 Update

As we enter 2022, we want to provide an update on our plans for FUSER. While the way we support the community is changing, we remain committed to supporting the live, in-game features and carry a ton of appreciation for the FUSER fam and your boundless creativity. Read more

Employee Spotlight: Genevieve Roy

Hi there, I’m Genevieve! I’m the Legal & Licensing Coordinator at Harmonix, and I started working here a little over a year and a half ago. I support the legal and music teams, which includes facilitating the legal review for our games, managing music approvals and extensions, and contract admini... Read more

Employee Spotlight: Alyssa McCallion

Hey buds, I’m Alyssa! AKA Aly Mac. I’m a Media Artist at Harmonix. I design marketing material for our games that informs and engages our audiences on social media, at press events and conventions, and on and off screen. Read more

Employee Spotlight: Amanda Clarke

I’m Amanda. I’m a UI Artist at Harmonix and I’ve been at the studio for over 2 years. I have a BFA in Illustration from the Rhode Island School of Design and I started my career working in animation before moving into interaction design and games. Read more

Employee Spotlight: Brian Ralphs

I'm a UI Artist at Harmonix and I've been here for just over 4 years. I've been dedicated to working on Fuser for the past two years. In my role, I work as a bridge between the game designers and the art director to make sure that the user interface is usable and intuitive while packing as much visual punch as possible. It's a blend of graphic design, UX design, animation, and game engine implementation. Read more

Employee Spotlight: Rachel Hartanto

Hi, I’m Rachel. I am a composer/arranger at Harmonix, however in this role I’m not limited to only creating music, but I make content in all regards to game audio, including sound design, audio programming and implementation. Read more

Employee Spotlight: Nicole Smith

My name’s Nicole, and I’m currently working in the QA department here at Harmonix. I’ve been at the studio for a bit north of a year now, having started out on the QA team for Dance Central before moving over to Fuser last July. Read more

Employee Spotlight: Robbie Russell

I’m Robbie, and I do QA at Harmonix. I’ve been hanging around for almost four and a half years now, I’ve worked on RB4/Rivals, Super Beat Sports, Dance Central VR, and FUSER. You’ve probably also seen me on a lot of HMX streams, or at a PAX booth, or connecting with folks in Discord, or on a couple thousand guitar/bass leaderboards…what I’m trying to say is I’m easy to find, I guess. Read more

Employee Spotlight: Zoe Schneider

It's time for another Employee Spotlight! This month, we're featuring Zoe from the Community team at Harmonix. Take it away, Zoe! Read more